Note that some of these quests will not be able to be completed if you have a low reputation with the certain faction. These quests can be completed at any time during the game but most do not contribute to the main storyline. Once you side with a faction you can change to another factions quest arc, only if you have not progressed down the preceding factions quests to the point that you fail the other quest arcs from gaining infamy.įor more information on the scenarios surrounding the endings of the game, see Fallout: New Vegas endings.Ħ00 XP, 1000 caps, Lucky 38 presidential suiteġ300 XP, 600 caps, NCR fame or NCR infamy if you kill The Kings The point at which you fail the other factions quests varies depending on your actions and quests already completed. As you follow the main quest arc for a single faction, the quests for the other factions (with the exception of Independent/Yes Man quests) will fail as you gain infamy for siding against them when you progress through the quests for whichever faction you side with.
Main quest arcsįor these quests you must choose one faction to which to be loyal. Note: you can skip the entire story-line of They Went That-a-Way and head straight to The Tops in New Vegas to complete the quest. Note: with the exception of Ain't That a Kick in the Head, all tutorial quests are optional but must be completed in the order listed here. Vault 21 jumpsuit, Pip-Boy 3000, 18 caps, 6 bobby pins, extra items based on tagged skills (see quest page for details)ĥ0 caps, varmint rifle, 30 5.56mm rounds, 60 5.56mm rounds (Optional), 50 XP, Goodsprings fame(optional)